As per sources outside of Valve itself, the company plans to combat against “fake games” produced under the fairly recent Greenlight program and otherwise loosened requirements for submission over the last few years.

We’ve all been held victim to the “Alpha pre-release” gimmick that has taken stronghold over most of Steam in the last few years. Everyone buys in. These games may soon be at least significantly mitigated by an overhaul which hides low quality games. Without directly eliminating the issue, Valve is going the way of Google in suppressing the weaker titles allowing the community to self-moderate with enhanced algorithms moderating the vast Steam marketplace.

Revealed by YouTubers, John “TotalBiscuit” Bain and Jim “Jim Sterling” Sterling in the videos below, many different key points were brought to the table, as laid out by Kotaku.

  • Valve is about to overhaul Steam in order to ensure that good games are visible and lazily developed games created for the purpose of making a quick buck—which Valve apparently calls “fake games” — with the addition of algorithms.
  • The problem with this system, of course, is that it risks burying a handful of good games, as well. To combat this issue, Valve is going to introduce a program called Steam Explorers. Explorers will play through queues of games that haven’t been selling well. If a game is good, they can flag it. The more games get flagged, the more likely they are to be featured.
  • Anybody will be able to be an Explorer, much like Steam Curators. They’ll also get their own forum, so they can do things like arrange multiplayer matches in games that nobody else is playing.
  • Speaking of Curators, that system is getting overhauled too. Valve will be adding functionality like embedded videos, top ten lists, and different types of sorting. Developers will also be able to give game keys directly to curators within Steam, as opposed to doing so via email or other means outside Steam.
  • Curators will also be given more info about how their curation affect games’ sales, and Valve is considering ways to give incentive to Curators to keep at it.
  • Valve admitted that so-called “fake games” make the bulk of their money off Steam trading cards, something that’s been long theorized but never confirmed. As a result, Valve will be changing the trading card system so that doing so is no longer an option.
  • Regular Steam users will soon have access to a lot more data on games. They’ll be told why a particular game is being shown to them, how many impressions that page gets, where those impressions come from, and more. Valve apparently wants to show people that crappy games are not, as many have speculated, clogging up the service.
  • Valve believes that once Steam Direct launches, fewer (though probably not drastically fewer) games will be admitted onto the service, and quality will generally be higher.
  • Valve hopes to continue improving customer support, which is currently handled by external teams and an internal one for issues the external teams can’t solve. However, they also hope that by cleaning up Steam and the “fake games” issue, less support will be necessary